

And it's now available in a new version on Xbox Live Arcade. It is mesmerising, fascinating and without question one of the only games of the 32-bit era that is still relevant today. It combines the colour-coded puzzling of Silhouette Mirage with the weapon mixology of Gunstar Heroes and the giant multi-part bosses of Alien Soldier in a way that transcends tribute, instead making a bold, singular statement of its own. But the Japan-only Radiant Silvergun is the better game, bringing together all of the themes of boutique developer Treasure's oeuvre into one glorious, tightknit experience that invites long-term study. Its pseudo-successor, vertical shoot-'em-up Ikaruga, may have enjoyed some vindication for its forebear's misfortunes, fast becoming a cult classic and making its way around the world. Look at those guys! You could buy 150 copies of Angry Birds for that money!īut the true joke is that Radiant Silvergun should have been punched by tragedy. Or the one about the men prepared to pay astronomical prices for fashionable imports: a £100+ eBay price tag evidence not so much of the game's inherent quality as of the demented collector mentality, where scarcity + demand + competitiveness pushes prices beyond all reason.

The one about Sega's failing video game hardware business, for example, and how the only truly exceptional title for its Saturn - a PlayStation-beating shoot-'em-up, no less! - was released two years after the console war was already lost. The tragedy is that it became the punch line to a joke.
